![]() "Rise of Nations: Rise of Legends" takes the next big leap in the RTS genre with an all-new 3-D engine, immersive in-game cinematics, integrated story-driven gameplay, a multiplayer (MP) mode for fast-paced games and clan support to build online communities. Gamers fight through towering cities, flame-swept deserts and brutal ice plains in battles filled with mystical creatures, fantastic machines and stunning acts of magic. "Rise of Nations: Rise of Legends" is the highly anticipated second installment in the critically acclaimed, award-winning real-time strategy (RTS) franchise for Windows, "Rise of Nations." Created by Big Huge Games and Microsoft Game Studios, "Rise of Nations: Rise of Legends" transports RTS fans into a world embroiled in an epic battle between the forces of Magic and Technology. I'm dreaming big because I really love the game and would really love to see it blossom a bit more into the game it could have been.Works on: Windows XP / Vista / 7 / 8 / 8.1 / 10 / 11 That is why I personally am excited about this. Having some more of that potential material released, even if only for players who could then create their own custom maps and scenarios to then be made available through Steamworks. and the Beastlands to the northeast, where the Kahan would have lived.īasically there was a huge amount of untapped potential that was at least partially completed when the game shipped, and who knows how much more was developed before the expansion was scrapped. You can even see the original full map here which shows "Northern Scars" in the west, which is the land of ice where the Skald would have been. Skald concept art [Kahan concept art [etc. Some skirmish maps with snow landscapes also feature ruined Asiatic architecture which may be Kahan lands. There are some Kahan units and neutral site buildings already in the official game such as Yontash the Spiritchief (A "Cuotl" hero), berserkers, berserker riders, spiritchiefs and cave bats. Some information exists about what the expansion may have featured, such as 2 or 3 more nations - the Kahan, Skald and possibly Kragar or others as well as more continents added in to be explored and conquered. There are however many unused units, buildings, spells and content in the game which can be seen in the scenario editor or edited from files by modding. Rise of Legends was shipped unfinished and the expansion was cancelled. Not to mention that there was a major expansion in the works that was never released which offers at least two additional races for the game an ice based race whose maps you can get a taste of in some of the multiplayer maps and a beast like race you can get a hint of in the berserkers, spirit chiefs, and Yontash who actually made it into the game, along with the cave bats. along with simply having the ease of Steam for installing/uninstalling when we feel like it etc. ![]() Or to improve some of the effects etc so that we can get the best performance on modern hardware.Īlong of course with the updated multiplayer support that bitdefuser mentioned. What I'm looking for is an updated version that potentially fixes some of the rough edges, like pathfinding for the AI, or adds things like Steamworks support and the developer tools we were promised back in the day but never got so that we can better create custom maps and scenarios etc. Originally posted by 9K - Faidid:I'm laughing a little at some of the comments, if the game this legends game is solid. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |